Torino: UNIGHT @school
The school program involves 13 activities and 5 schools (3 primary and secondary schools, 2 high schools) that will host the activities proposed by researchers form Università di Torino and Politecnico di Torino.
The initiative was created in collaboration with the City Councillor in charge of the Education and Kairos association (Associated Partner).
Cooperative Treasure Hunt addressed primary school students. Participants will be asked to cooperate in carrying out 10 trials that will lead them to the discovery of treasure. The theme is circular economy focused on materials: many materials used every day contain treasures that can be discovered and enhanced at the end of their use. At the end of the game, researchers will tell how every day in labs we hunt for treasures to develop new materials.
The workshop is aimed at primary school children and offers recreational activities that invite reflection about caring for and sharing urban space. Through images and stories, the theme of environmental sustainability is introduced by reflecting on consumption, pollution, and environmental justice.
The activity is structured in different parts. The first one tells the history of the topic, then is followed by a debate phase (class divided into groups of pros and cons on a particular environmental aspect, each group having to impersonate the given role) and a goose game.
The activity consists of making and removing casts for healthy children to minimize the psychological aspect of fear in case of possible future fractures that are treated in plaster.
Seminars to explain what plant diseases are and how to treat them and experiments with students at school (whereas the school is equipped with a laboratory) or visits to the university laboratories.
Activities to make children aware of how DNA and molecules work.
Seminar for secondary and high school students about microplastics, endocrine disruptors and their possible effects on health followed by practical activities with students.
A mapping event involving students to create digital maps through the OpenStreetMap (OSM) platform. The event aims at improving students’ knowledge of the places where they live. The event can be followed by a trip to a place of interest.
A team game that simulates a climb on Mount Blanc with the help of Google maps. Stages are reachable by solving statistical quizzes, dealing with setbacks, and applying the right strategies resulting from statistical evaluations.
Activity that proposes games and simulations to discover the world of cancer research and the weapons we have to prevent it: healthy eating and proper lifestyle.
Activity for secondary and high school students. It has two steps: the first one is a field activity guided by ROCK project (Regeneration and Optimization of Cultural Heritage in Creative and Knowledge cities) researchers where students learn how to “read” streets by recognizing building types and public spaces. Students will produce documents that will be discussed during the second phase at Torino Urban Lab and they will propose new operating elements for the city.
Activity of the Children Digi-CORE project. It proposes a quiz that stimulates interest and reflection on minors’ rights and explains the role of the regional children and adolescents guarantor.
Activity on energy communities.